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An OS for a Virtual Machine
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| Sat Apr 07, 2001 | 4:57P| PermaLink |
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"We've all been there: You've designed the killer game system hardware, three generations beyond Sony, Nintendo, et al. You have the hardware engineers; you have the backing. Now all you need is the software to pull it all together... So what do you use? We're not talking about some pocket PDA, here. You need something that will support 3D graphics and sound, advanced media formats (including ones that aren't out yet!), multi-processors, and also has the ability to be infinitely customized."
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FULL STORY @
OSOPINION (http://www.osopinion.com/perl/story/8325.html)
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